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	<title>Hydroponics Dome - Revision history</title>
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	<updated>2026-04-14T06:13:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.three-headed-monster.com/index.php?title=Hydroponics_Dome&amp;diff=62&amp;oldid=prev</id>
		<title>Frontier Foundation: Created page with &quot;The Hydroponics Dome is an active economical module in Beyond Humanity Colonies. It covers several varied functions, making it a very utilitarian pick to build.  ==Statistics...&quot;</title>
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		<updated>2022-04-17T03:23:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The Hydroponics Dome is an active economical module in Beyond Humanity Colonies. It covers several varied functions, making it a very utilitarian pick to build.  ==Statistics...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Hydroponics Dome is an active economical module in Beyond Humanity Colonies. It covers several varied functions, making it a very utilitarian pick to build.&lt;br /&gt;
&lt;br /&gt;
==Statistics Data and Influences==&lt;br /&gt;
The Hydroponics Dome is a short module, featuring three corridor connections. It's defined by its massive glass roof covering its three main cells with a swept connection in the center. &lt;br /&gt;
===Level 1 Statistics===&lt;br /&gt;
Economy: Power: (0) Life Support: (2) Gasses: (0) Liquids: (-2) Stock (2) Endorsements: (3)&lt;br /&gt;
&lt;br /&gt;
Build Time: 3&lt;br /&gt;
&lt;br /&gt;
Action Socket: 1 Terran Good&lt;br /&gt;
&lt;br /&gt;
Additional Effects: +1 Happiness&lt;br /&gt;
===Level 2 Statistics===&lt;br /&gt;
Economy: Power: (1) Life Support: (2) Gasses: (0) Liquids: (-2) Stock (2)&lt;br /&gt;
&lt;br /&gt;
Action Socket: 1 Credit and 1 Terran Good&lt;br /&gt;
&lt;br /&gt;
Additional Effects: +1 Happiness&lt;br /&gt;
==Usage Cases and Tactics==&lt;br /&gt;
The Hydroponics Dome is effectively a large greenhouse. It provides both stock and life support so in any case where both of those are needed it's a smart choice. It has a comparable cost and use case to the Landing Pad, trading immigration (and reduced security) for only happiness. Effectively this makes the Hydroponics a safer pick than a landing pad in many unstable colony states. Additionally, there are several decrees which either improve or depend on the Hydroponics Dome.&lt;br /&gt;
==Notes==&lt;br /&gt;
Interestingly, an upgraded Hydroponics Dome begins to supply power. This implies either some form of photosynthesis technology or a bio reactor. Neither have been implied in lore at the time of the writing of this article.&lt;br /&gt;
&lt;br /&gt;
The Hydroponics Dome was one of the most teased module designs during the original Kickstarter Campaign, most likely due to it's large frosted parts and interesting glow patterns.&lt;/div&gt;</summary>
		<author><name>Frontier Foundation</name></author>
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