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	<title>New Page - Revision history</title>
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	<updated>2026-04-14T06:15:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.three-headed-monster.com/index.php?title=New_Page&amp;diff=5&amp;oldid=prev</id>
		<title>Koval: Blanked the page</title>
		<link rel="alternate" type="text/html" href="https://wiki.three-headed-monster.com/index.php?title=New_Page&amp;diff=5&amp;oldid=prev"/>
		<updated>2020-11-30T14:23:34Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:23, 30 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modules are the primary components of the [[Colony]]. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the BH:C board game, The Module minis connect to the [[ARC]] and to each other, to form the Colony diorama on the table. They contain the electronics that combine into a network and communicate with players by colorful LED signals. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Colony Modules are the main feature used by the [[Managers]] to expand and shape their Colony. By building them, the Managers influence all aspects of Citizens’ life and Colony statuses.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each Module affects the Colony in various aspects, such as production and consumption of [[Resources]] or [[STOCK]], immigration factor modifier, [[Happiness status of the Colony|Happiness]], [[Security status of the Colony|Security]] and [[Technical status of the Colony|Technical]] statuses influence, accommodation for [[Colony Citizens|Citizens]], and many others  (all those kinds of influence are shown on Module tiles with icons)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Koval</name></author>
	</entry>
	<entry>
		<id>https://wiki.three-headed-monster.com/index.php?title=New_Page&amp;diff=4&amp;oldid=prev</id>
		<title>Koval: Created page with &quot;Modules are the primary components of the Colony.   In the BH:C board game, The Module minis connect to the ARC and to each other, to form the Colony diorama on the ta...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.three-headed-monster.com/index.php?title=New_Page&amp;diff=4&amp;oldid=prev"/>
		<updated>2020-11-30T14:22:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Modules are the primary components of the &lt;a href=&quot;/index.php?title=Colony&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Colony (page does not exist)&quot;&gt;Colony&lt;/a&gt;.   In the BH:C board game, The Module minis connect to the &lt;a href=&quot;/index.php?title=ARC&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;ARC (page does not exist)&quot;&gt;ARC&lt;/a&gt; and to each other, to form the Colony diorama on the ta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Modules are the primary components of the [[Colony]]. &lt;br /&gt;
&lt;br /&gt;
In the BH:C board game, The Module minis connect to the [[ARC]] and to each other, to form the Colony diorama on the table. They contain the electronics that combine into a network and communicate with players by colorful LED signals. &lt;br /&gt;
&lt;br /&gt;
Colony Modules are the main feature used by the [[Managers]] to expand and shape their Colony. By building them, the Managers influence all aspects of Citizens’ life and Colony statuses.&lt;br /&gt;
&lt;br /&gt;
Each Module affects the Colony in various aspects, such as production and consumption of [[Resources]] or [[STOCK]], immigration factor modifier, [[Happiness status of the Colony|Happiness]], [[Security status of the Colony|Security]] and [[Technical status of the Colony|Technical]] statuses influence, accommodation for [[Colony Citizens|Citizens]], and many others  (all those kinds of influence are shown on Module tiles with icons)&lt;/div&gt;</summary>
		<author><name>Koval</name></author>
	</entry>
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