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Life Support System
The Life Support System is a passive infrastructure module in Beyond Humanity Colonies. It is the most expensive of the infrastructure modules, in both economic and endorsement requirements. However, it is just as necessary as the others.
Statistics Data and Influences
Like most infrastructure modules, much of the design DNA of the Life Support System is shared by its brethren. Three spires, identifying markings on the roof, and three corridor connections.
Level 1 Statistics
Economy: Power: (-2) Life Support: (4) Gasses: (-2) Liquids: (-2) Stock (0) Endorsements: (1)
Build Time: 1
Action Socket: None
Additional Effects: None
Level 2 Statistics
Economy: Power: (-2) Life Support: (5) Gasses: (-2) Liquids: (-2) Stock (0)
Action Socket: None
Additional Effects: None
Usage Cases and Tactics
As with the other infrastructure modules, the Life Support System exists to solve a specific problem. Life Support falling below zero can cause several different occurrences, cause H/S/T to fall, along with the usual import costs to stock.
Notes
Life Support System is the only infrastructure module other than the Nuclear Plant that requires any additional endorsements.
It is also the only infrastructure module other than the Nuclear Plant that negatively impacts a resource other than power.